Comments Off The Week in Pixels #12

A lot of stuff to play and do, little time for the blog. Not exactly news, right? I hope to write something about Brütal Legend, Dragon Age: Origins and Bayonetta around here as soon as I can but between work and a flu and being assaulted by Emil’s characterization in Tales of Symphonia: Dawn of the New World for the Wii (it’s either the best or worse voice acting ever), I’ll keep on pretending to have more than two or three people reading this and that for some reason, they don’t mind checking out a list of links they might have already found somewhere else.

  • Gamasutra did an interview with Hiroshi Aoki, producer of Space Invaders Extreme and its sequel and a veteran at Taito (currently Square-Enix’s arcade arm), who looks at the past, present and future of the company. “In my games, if I press the Start button, I want to be in the game immediately; I don’t want any useless cutscenes.” Curious how Taito, which made a career out of making games that never wanted to be more than what they are, gets involved with Square-Enix, which seems only capable of making games that strive for legitimacy by being less than videogames.

Get goal!

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