Comments Off The Week in Pixels #5

  • Comrade Chris Lepine brought up playing Sierra On-Line adventures in his younger years, and linked to a treasure trove of scans from Sierra’s own gaming newsletter back then. This is the kind of thing that only could work when the internet still wasn’t a phenomenon. You can browse the archive of scanned pages or download the whole collection at a whooping 1.7 Gb.

  • I knew that woman in BioShock was familiar.
  • Accidental geography. Countries in everyday things.
  • Journalists and their “journalism”.
  • Left4Dead for NES. Valve through an 8-Bit lens.
  • At Eurogamer, John Walker does a retrospective of No One Lives Forever, perhaps Monolith’s finest game.
  • Jordan Mechner remembers the advice he gave back in 1996 to Next Generation magazine about designing story-based games. If only the industry had listened.
  • Nobody zombies it better than the French.
  • Man weds anime game character. LOL JAPAN, etc.
  • A mash-up of Queen’s “Don’t Stop Me Now” and four different Super Mario levels being played automatically and simultaneously in key to each member of the band. We can die happy now.
  • Eiji Aonuma, curator of the Zelda series ever since the Nintendo 64, told the spanish journal El Mundo that Ocarina of Time “isn’t that good”. Oh snap! Much as I like the game I was never swayed by what essentially seemed like a technological update on A Link to the Past. Until Nintendo exceed themselves, I’ll defend The Wind Waker as the maximum expression of Miyamoto’s wanderlust and child-like sense of wonder he always tried to imprint on the series. Also, Majora’s Mask > Ocarina of Time. Bite me.
  • Quake gets the Flash treatment.
  • Alec Meer talks about the recent Deus Ex 3 debacle over whether it’s a PC exclusive or not.

Here comes the weekend, la-la-la.

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